In Squirrel Against The Fall, you play as a squirrel who is trying to stop the fall season from ending. The squirrel hasn't buried enough nuts to survive a cold winter! He believes that if he stops the leaves from the hitting the ground, winter will never come. 

Swing on a branch across the screen, colliding with leaves to catch them. Use the horizontal branches at the edges of the screen as platforms. You can jump once while in the air. 

Don't let a leaf or yourself hit the ground!

Controls

AWSD - Movement

Mouse Down - Start swinging on branch (branch's x-position = mouse's x-position)

Mouse Up - Release from the swinging branch

Kenney Assets Used:

Foliage Pack, Foliage Sprites, Impact Sounds

Also used base 2D character movement code from this Brackeys tutorial.

This game was completed in 3.5 hours for the 221st Trijam. The extra .5 hours were used to fix a game breaking bug where collisions between the squirrel and leaves were occasionally getting ignored :/

The game was developed using Unity.

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